This time it is the Royal Navy's job to make sure those vessels get through no matter what. They strike from hiding, capturing or destroying as much shipping as possible before Navy help can arrive. Pirates have set up a secret base along an important trade route. For the Royal Navy, the incursion is a chance to turn the tables on the Procs in this region once and for all. The Brood Consul have decided that now is the time to do something about it. Limited Open Skirmishes allow the player to customise their fleet, and the number of players in the Skirmish, but always use the same factions for specific players, where as Fully Open Skirmishes allow the player to also customise what faction each player belongs too, and who they are allied with, if anyone.įor years the Procyon Consulate have resented the presence of a Royal Navy outpost so close to their territory. There are two types of Open Skirmishes, Limited Open Skirmishes and Fully Open Skirmishes. This mode allows the player to customise their fleet, as well as the number of players in the Skirmish. Open Skirmishes is a combat focused mode that features variable fleets on each map. It was only a matter of time before the Empire, the Procyons AND the pirates all arrived to claim it. When deep deposits of gold were found amongst an asteroid belt on the frontier. The notorious Captain Black and his ships tried to evade capture by dodging around the worst solar storm in a decade, Some of them made it, others were not so lucky. Frakes used a wave of small, fast ships to overwhelm the beleaguered Procs and capture the Duke for ransom. His greatest victory was destroying Duke Fenras' Command fleet while it was limping back into Proc territory for repairs. Unfortunately all the Royal Navy ships were destroyed and the raider escaped.ĭuring the Great War, Captain Frakes, an infamous pirate leader, took up a privateer contract against the Procyons and proved to be a thorn in their side for years. The 350th Pursuit Flotilla shadowed the iron monster until a Frigate Squadron sent from Galdrin was able to intercept. Only Commander Bayle and his training squadron stood in their way.Ī mysterious Iron Raider attacked frontier outpost Gorshin and then escaped into the Etherium. Unfortunately for the sailors waiting for their pay, the dreaded Pirate Goldtooth got wind of the shipment and waylaid the Tender and its escorts.ĭuring the War of Retribution, the Procyon Navy sent a deep strike force to destroy the crucial Imperial Naval Base Montgomery. The RLS Mercy was carrying much needed supplies to Shipyard Mason and, more importantly, the Royal Navy payroll - a fortune in gold doubloons.
While the player cannot customise their ships in this mode, they can play as any side.
Historical Skirmishes is a combat focused mode that uses a consistent set of ships for each map. You go after the mysterious pirate ship you found earlier, to see if your suspicions are true, and if so, why.Īfter learning the truth, you must protect Parliament from the imminent danger. You must escort four Merchantmen ships, protecting them from numerous pirates in the area. You must transport medical supplies to a town that suffered form a natural disaster.Ĭurious about the mysterious ship you found earlier, you go back to see if you can find out what it is.Īfter they got away into the nebula, you acquire some more considerable firepower, and go after their home. You have been assigned to search for any possible survivors. You are tasked with patrolling the home sector, and dealing with domestic issues while most the others are out dealing with the Ironclad Raiders.Ĭivilian ships have been reported having disappeared in a mostly unexplored zone known as the broken territories. You volunteer to do a search and rescue operation, and find all of the missing ships, ensuring their safe arrival at the rally point. Vice Admiral Nelson's fleet was scattered by the same solar storm. This time, you must track down a pirate who seems to have some kind of 'trick up his sleeve' that allows him to consistently evade capture.Īfter being crippled by a solar storm, you have to hide from the pirates lurking around, while waiting for your ship to repair in order to make a run for Crescentia.
It is the first real fight of the campaign. Destroying the enemy ship ends the mission. In the end, the fleet receives a distress call from a tender, the RLS Providence, that is attacked by Pirates.
Learning the basics of the game, the player will execute some tasks : training with ally ships in a mock fight, docking on a Naval Tender, destroying asteroids. In this first mission, Jim Hawkins sails a Torpedo Boat with Mr. In the first mission, the player has to follow a training session with Admiral Amelia in order to become a true Navy officer. The Campaign mode follows Jim Hawkins' Naval Career after graduating from the Port Ivy Naval Academy.